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Distributed under the MIT License.
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interface Text.PrettyPrint.HughesPJ where {
infixl  6 <+>;
infixl  6 <>;
infixl  5 $+$;
infixl  5 $$;

{-# NEED #-}
instance Prelude.Functor NHC.Internal.IO;

{-# NEED #-}
instance Prelude.Monad NHC.Internal.IO;

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Fractional (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Num (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Real (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.RealFrac (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Enum (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Read a,Prelude.Integral a) => Prelude.Read (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Eq (Ratio.Ratio a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Ord (Ratio.Ratio a);

{-# NEED #-}
instance Prelude.Show Doc;

{-# NEED #-}
instance (Prelude.Show a) => Prelude.Show (NHC.Internal.IO a);

{-# NEED #-}
instance (Prelude.Integral a) => Prelude.Show (Ratio.Ratio a);
interface NHC.Internal
{-# NEED IO #-}
newtype {-#  #-} IO a;

{-# NEED World #-}
data World;
interface ! Text.PrettyPrint.HughesPJ
{-# NEED fullRender #-}
fullRender{-# 6 #-}::(Mode -> (Prelude.Int -> (Prelude.Float -> ((TextDetails -> (a -> a)) -> (a -> (Doc -> a))))));

{-# NEED render #-}
render{-# 1 #-}::(Doc -> Prelude.String);

{-# NEED renderStyle #-}
renderStyle{-# 2 #-}::(Style -> (Doc -> Prelude.String));

{-# NEED fcat #-}
fcat{-# 0 #-}::([Doc] -> Doc);

{-# NEED fsep #-}
fsep{-# 0 #-}::([Doc] -> Doc);

{-# NEED cat #-}
cat{-# 0 #-}::([Doc] -> Doc);

{-# NEED sep #-}
sep{-# 0 #-}::([Doc] -> Doc);

{-# NEED (<+>) #-}
(<+>){-# 2 #-}::(Doc -> (Doc -> Doc));

{-# NEED (<>) #-}
(<>){-# 2 #-}::(Doc -> (Doc -> Doc));

{-# NEED ($+$) #-}
($+$){-# 2 #-}::(Doc -> (Doc -> Doc));

{-# NEED ($$) #-}
($$){-# 2 #-}::(Doc -> (Doc -> Doc));

{-# NEED nest #-}
nest{-# 2 #-}::(Prelude.Int -> (Doc -> Doc));

{-# NEED ptext #-}
ptext{-# 1 #-}::(Prelude.String -> Doc);

{-# NEED text #-}
text{-# 1 #-}::(Prelude.String -> Doc);

{-# NEED char #-}
char{-# 1 #-}::(Prelude.Char -> Doc);

{-# NEED isEmpty #-}
isEmpty{-# 1 #-}::(Doc -> Prelude.Bool);

{-# NEED empty #-}
empty{-# 0 #-}::Doc;

{-# NEED {TextDetails Chr Str PStr} #-}
data TextDetails
  = Chr Prelude.Char
  | Str Prelude.String
  | PStr Prelude.String;

{-# NEED punctuate #-}
punctuate{-# 2 #-}::(Doc -> ([Doc] -> [Doc]));

{-# NEED hang #-}
hang{-# 3 #-}::(Doc -> (Prelude.Int -> (Doc -> Doc)));

{-# NEED vcat #-}
vcat{-# 0 #-}::([Doc] -> Doc);

{-# NEED hsep #-}
hsep{-# 0 #-}::([Doc] -> Doc);

{-# NEED hcat #-}
hcat{-# 0 #-}::([Doc] -> Doc);

{-# NEED braces #-}
braces{-# 1 #-}::(Doc -> Doc);

{-# NEED brackets #-}
brackets{-# 1 #-}::(Doc -> Doc);

{-# NEED parens #-}
parens{-# 1 #-}::(Doc -> Doc);

{-# NEED doubleQuotes #-}
doubleQuotes{-# 1 #-}::(Doc -> Doc);

{-# NEED quotes #-}
quotes{-# 1 #-}::(Doc -> Doc);

{-# NEED rational #-}
rational{-# 1 #-}::(Ratio.Rational -> Doc);
interface Ratio
{-# NEED Rational #-}
type {-# 1 #-} Rational = (Ratio.Ratio Prelude.Integer);

{-# NEED Ratio #-}
data (Prelude.Integral a) => Ratio a;
interface ! Text.PrettyPrint.HughesPJ
{-# NEED double #-}
double{-# 1 #-}::(Prelude.Double -> Doc);

{-# NEED float #-}
float{-# 1 #-}::(Prelude.Float -> Doc);

{-# NEED integer #-}
integer{-# 1 #-}::(Prelude.Integer -> Doc);

{-# NEED int #-}
int{-# 1 #-}::(Prelude.Int -> Doc);

{-# NEED rbrace #-}
rbrace{-# 0 #-}::Doc;

{-# NEED lbrace #-}
lbrace{-# 0 #-}::Doc;

{-# NEED rbrack #-}
rbrack{-# 0 #-}::Doc;

{-# NEED lbrack #-}
lbrack{-# 0 #-}::Doc;

{-# NEED rparen #-}
rparen{-# 0 #-}::Doc;

{-# NEED lparen #-}
lparen{-# 0 #-}::Doc;

{-# NEED equals #-}
equals{-# 0 #-}::Doc;

{-# NEED space #-}
space{-# 0 #-}::Doc;

{-# NEED comma #-}
comma{-# 0 #-}::Doc;

{-# NEED colon #-}
colon{-# 0 #-}::Doc;

{-# NEED semi #-}
semi{-# 0 #-}::Doc;

{-# NEED Doc #-}
data Doc;

{-# NEED style #-}
style{-# 0 #-}::Style;

{-# NEED {Style Style mode lineLength ribbonsPerLine} #-}
data Style
  = Style {mode :: Mode} {lineLength :: Prelude.Int} {ribbonsPerLine :: Prelude.Float};

{-# NEED {Mode PageMode ZigZagMode LeftMode OneLineMode} #-}
data Mode
  = PageMode 
  | ZigZagMode 
  | LeftMode 
  | OneLineMode ;
}

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