{-# OPTIONS_GHC -cpp #-}
-----------------------------------------------------------------------------
-- |
-- Module : GHC.ConsoleHandler
-- Copyright : (c) The University of Glasgow
-- License : see libraries/base/LICENSE
--
-- Maintainer : cvs-ghc@haskell.org
-- Stability : internal
-- Portability : non-portable (GHC extensions)
--
-- NB. the contents of this module are only available on Windows.
--
-- Installing Win32 console handlers.
--
-----------------------------------------------------------------------------
module GHC.ConsoleHandler
#if !defined(mingw32_HOST_OS) && !defined(__HADDOCK__)
where
import Prelude -- necessary to get dependencies right
#else /* whole file */
( Handler(..)
, installHandler
, ConsoleEvent(..)
, flushConsole
) where
{-
#include "Signals.h"
-}
import Prelude -- necessary to get dependencies right
import Foreign
import Foreign.C
import GHC.IOBase
import GHC.Handle
import Data.Typeable
data Handler
= Default
| Ignore
| Catch (ConsoleEvent -> IO ())
data ConsoleEvent
= ControlC
| Break
| Close
-- these are sent to Services only.
| Logoff
| Shutdown
deriving (Eq, Ord, Enum, Show, Read, Typeable)
-- | Allows Windows console events to be caught and handled. To
-- handle a console event, call 'installHandler' passing the
-- appropriate 'Handler' value. When the event is received, if the
-- 'Handler' value is @Catch f@, then a new thread will be spawned by
-- the system to execute @f e@, where @e@ is the 'ConsoleEvent' that
-- was received.
--
-- Note that console events can only be received by an application
-- running in a Windows console. Certain environments that look like consoles
-- do not support console events, these include:
--
-- * Cygwin shells with @CYGWIN=tty@ set (if you don't set @CYGWIN=tty@,
-- then a Cygwin shell behaves like a Windows console).
-- * Cygwin xterm and rxvt windows
-- * MSYS rxvt windows
--
-- In order for your application to receive console events, avoid running
-- it in one of these environments.
--
installHandler :: Handler -> IO Handler
installHandler handler =
alloca $ \ p_sp -> do
rc <-
case handler of
Default -> rts_installHandler STG_SIG_DFL p_sp
Ignore -> rts_installHandler STG_SIG_IGN p_sp
Catch h -> do
v <- newStablePtr (toHandler h)
poke p_sp v
rts_installHandler STG_SIG_HAN p_sp
case rc of
STG_SIG_DFL -> return Default
STG_SIG_IGN -> return Ignore
STG_SIG_HAN -> do
osptr <- peek p_sp
oldh <- deRefStablePtr osptr
-- stable pointer is no longer in use, free it.
freeStablePtr osptr
return (Catch (\ ev -> oldh (fromConsoleEvent ev)))
where
toConsoleEvent ev =
case ev of
0 {- CTRL_C_EVENT-} -> Just ControlC
1 {- CTRL_BREAK_EVENT-} -> Just Break
2 {- CTRL_CLOSE_EVENT-} -> Just Close
5 {- CTRL_LOGOFF_EVENT-} -> Just Logoff
6 {- CTRL_SHUTDOWN_EVENT-} -> Just Shutdown
_ -> Nothing
fromConsoleEvent ev =
case ev of
ControlC -> 0 {- CTRL_C_EVENT-}
Break -> 1 {- CTRL_BREAK_EVENT-}
Close -> 2 {- CTRL_CLOSE_EVENT-}
Logoff -> 5 {- CTRL_LOGOFF_EVENT-}
Shutdown -> 6 {- CTRL_SHUTDOWN_EVENT-}
toHandler hdlr ev = do
case toConsoleEvent ev of
-- see rts/win32/ConsoleHandler.c for comments as to why
-- rts_ConsoleHandlerDone is called here.
Just x -> hdlr x >> rts_ConsoleHandlerDone ev
Nothing -> return () -- silently ignore..
foreign import ccall unsafe "RtsExternal.h rts_InstallConsoleEvent"
rts_installHandler :: CInt -> Ptr (StablePtr (CInt -> IO ())) -> IO CInt
foreign import ccall unsafe "RtsExternal.h rts_ConsoleHandlerDone"
rts_ConsoleHandlerDone :: CInt -> IO ()
flushConsole :: Handle -> IO ()
flushConsole h =
wantReadableHandle "flushConsole" h $ \ h_ ->
throwErrnoIfMinus1Retry_ "flushConsole"
(flush_console_fd (fromIntegral (haFD h_)))
foreign import ccall unsafe "consUtils.h flush_input_console__"
flush_console_fd :: CInt -> IO CInt
#endif /* mingw32_HOST_OS */