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.\" ========================================================================
.\"
.IX Title "Term::ANSIColor 3"
.TH Term::ANSIColor 3 "2002-11-24" "perl v5.8.0" "Perl Programmers Reference Guide"
.SH "NAME"
Term::ANSIColor \- Color screen output using ANSI escape sequences
.SH "SYNOPSIS"
.IX Header "SYNOPSIS"
.Vb 8
\& use Term::ANSIColor;
\& print color 'bold blue';
\& print "This text is bold blue.\en";
\& print color 'reset';
\& print "This text is normal.\en";
\& print colored ("Yellow on magenta.\en", 'yellow on_magenta');
\& print "This text is normal.\en";
\& print colored ['yellow on_magenta'], "Yellow on magenta.\en";
.Ve
.PP
.Vb 2
\& use Term::ANSIColor qw(uncolor);
\& print uncolor '01;31', "\en";
.Ve
.PP
.Vb 2
\& use Term::ANSIColor qw(:constants);
\& print BOLD, BLUE, "This text is in bold blue.\en", RESET;
.Ve
.PP
.Vb 4
\& use Term::ANSIColor qw(:constants);
\& $Term::ANSIColor::AUTORESET = 1;
\& print BOLD BLUE "This text is in bold blue.\en";
\& print "This text is normal.\en";
.Ve
.SH "DESCRIPTION"
.IX Header "DESCRIPTION"
This module has two interfaces, one through \fIcolor()\fR and \fIcolored()\fR and the
other through constants. It also offers the utility function \fIuncolor()\fR,
which has to be explicitly imported to be used (see \s-1SYNOPSYS\s0).
.PP
\&\fIcolor()\fR takes any number of strings as arguments and considers them to be
space-separated lists of attributes. It then forms and returns the escape
sequence to set those attributes. It doesn't print it out, just returns it,
so you'll have to print it yourself if you want to (this is so that you can
save it as a string, pass it to something else, send it to a file handle, or
do anything else with it that you might care to).
.PP
\&\fIuncolor()\fR performs the opposite translation, turning escape sequences
into a list of strings.
.PP
The recognized attributes (all of which should be fairly intuitive) are
clear, reset, dark, bold, underline, underscore, blink, reverse, concealed,
black, red, green, yellow, blue, magenta, on_black, on_red, on_green,
on_yellow, on_blue, on_magenta, on_cyan, and on_white. Case is not
significant. Underline and underscore are equivalent, as are clear and
reset, so use whichever is the most intuitive to you. The color alone sets
the foreground color, and on_color sets the background color.
.PP
Note that not all attributes are supported by all terminal types, and some
terminals may not support any of these sequences. Dark, blink, and
concealed in particular are frequently not implemented.
.PP
Attributes, once set, last until they are unset (by sending the attribute
\&\*(L"reset\*(R"). Be careful to do this, or otherwise your attribute will last
after your script is done running, and people get very annoyed at having
their prompt and typing changed to weird colors.
.PP
As an aid to help with this, \fIcolored()\fR takes a scalar as the first argument
and any number of attribute strings as the second argument and returns the
scalar wrapped in escape codes so that the attributes will be set as
requested before the string and reset to normal after the string.
Alternately, you can pass a reference to an array as the first argument, and
then the contents of that array will be taken as attributes and color codes
and the remainder of the arguments as text to colorize.
.PP
Normally, \fIcolored()\fR just puts attribute codes at the beginning and end of
the string, but if you set \f(CW$Term::ANSIColor::EACHLINE\fR to some string, that
string will be considered the line delimiter and the attribute will be set
at the beginning of each line of the passed string and reset at the end of
each line. This is often desirable if the output is being sent to a program
like a pager that can be confused by attributes that span lines. Normally
you'll want to set \f(CW$Term::ANSIColor::EACHLINE\fR to \f(CW"\en"\fR to use this
feature.
.PP
Alternately, if you import \f(CW\*(C`:constants\*(C'\fR, you can use the constants \s-1CLEAR\s0,
\&\s-1RESET\s0, \s-1BOLD\s0, \s-1DARK\s0, \s-1UNDERLINE\s0, \s-1UNDERSCORE\s0, \s-1BLINK\s0, \s-1REVERSE\s0, \s-1CONCEALED\s0, \s-1BLACK\s0,
\&\s-1RED\s0, \s-1GREEN\s0, \s-1YELLOW\s0, \s-1BLUE\s0, \s-1MAGENTA\s0, \s-1ON_BLACK\s0, \s-1ON_RED\s0, \s-1ON_GREEN\s0, \s-1ON_YELLOW\s0,
\&\s-1ON_BLUE\s0, \s-1ON_MAGENTA\s0, \s-1ON_CYAN\s0, and \s-1ON_WHITE\s0 directly. These are the same as
color('attribute') and can be used if you prefer typing:
.PP
.Vb 1
\& print BOLD BLUE ON_WHITE "Text\en", RESET;
.Ve
.PP
to
.PP
.Vb 1
\& print colored ("Text\en", 'bold blue on_white');
.Ve
.PP
When using the constants, if you don't want to have to remember to add the
\&\f(CW\*(C`, RESET\*(C'\fR at the end of each print line, you can set
\&\f(CW$Term::ANSIColor::AUTORESET\fR to a true value. Then, the display mode will
automatically be reset if there is no comma after the constant. In other
words, with that variable set:
.PP
.Vb 1
\& print BOLD BLUE "Text\en";
.Ve
.PP
will reset the display mode afterwards, whereas:
.PP
.Vb 1
\& print BOLD, BLUE, "Text\en";
.Ve
.PP
will not.
.PP
The subroutine interface has the advantage over the constants interface in
that only two subroutines are exported into your namespace, versus
twenty-two in the constants interface. On the flip side, the constants
interface has the advantage of better compile time error checking, since
misspelled names of colors or attributes in calls to \fIcolor()\fR and \fIcolored()\fR
won't be caught until runtime whereas misspelled names of constants will be
caught at compile time. So, polute your namespace with almost two dozen
subroutines that you may not even use that often, or risk a silly bug by
mistyping an attribute. Your choice, \s-1TMTOWTDI\s0 after all.
.SH "DIAGNOSTICS"
.IX Header "DIAGNOSTICS"
.ie n .IP "Bad escape sequence %s" 4
.el .IP "Bad escape sequence \f(CW%s\fR" 4
.IX Item "Bad escape sequence %s"
(F) You passed an invalid \s-1ANSI\s0 escape sequence to \fIuncolor()\fR.
.ie n .IP "Bareword ""%s"" not allowed while ""strict subs"" in use" 4
.el .IP "Bareword ``%s'' not allowed while ``strict subs'' in use" 4
.IX Item "Bareword %s not allowed while strict subs in use"
(F) You probably mistyped a constant color name such as:
.Sp
.Vb 1
\& $Foobar = FOOBAR . "This line should be blue\en";
.Ve
.Sp
or:
.Sp
.Vb 1
\& @Foobar = FOOBAR, "This line should be blue\en";
.Ve
.Sp
This will only show up under use strict (another good reason to run under
use strict).
.ie n .IP "Invalid attribute name %s" 4
.el .IP "Invalid attribute name \f(CW%s\fR" 4
.IX Item "Invalid attribute name %s"
(F) You passed an invalid attribute name to either \fIcolor()\fR or \fIcolored()\fR.
.ie n .IP "Name ""%s"" used only once: possible typo" 4
.el .IP "Name ``%s'' used only once: possible typo" 4
.IX Item "Name %s used only once: possible typo"
(W) You probably mistyped a constant color name such as:
.Sp
.Vb 1
\& print FOOBAR "This text is color FOOBAR\en";
.Ve
.Sp
It's probably better to always use commas after constant names in order to
force the next error.
.IP "No comma allowed after filehandle" 4
.IX Item "No comma allowed after filehandle"
(F) You probably mistyped a constant color name such as:
.Sp
.Vb 1
\& print FOOBAR, "This text is color FOOBAR\en";
.Ve
.Sp
Generating this fatal compile error is one of the main advantages of using
the constants interface, since you'll immediately know if you mistype a
color name.
.ie n .IP "No name for escape sequence %s" 4
.el .IP "No name for escape sequence \f(CW%s\fR" 4
.IX Item "No name for escape sequence %s"
(F) The \s-1ANSI\s0 escape sequence passed to \fIuncolor()\fR contains escapes which
aren't recognized and can't be translated to names.
.SH "ENVIRONMENT"
.IX Header "ENVIRONMENT"
.IP "\s-1ANSI_COLORS_DISABLED\s0" 4
.IX Item "ANSI_COLORS_DISABLED"
If this environment variable is set, all of the functions defined by this
module (\fIcolor()\fR, \fIcolored()\fR, and all of the constants not previously used in
the program) will not output any escape sequences and instead will just
return the empty string or pass through the original text as appropriate.
This is intended to support easy use of scripts using this module on
platforms that don't support \s-1ANSI\s0 escape sequences.
.Sp
For it to have its proper effect, this environment variable must be set
before any color constants are used in the program.
.SH "RESTRICTIONS"
.IX Header "RESTRICTIONS"
It would be nice if one could leave off the commas around the constants
entirely and just say:
.PP
.Vb 1
\& print BOLD BLUE ON_WHITE "Text\en" RESET;
.Ve
.PP
but the syntax of Perl doesn't allow this. You need a comma after the
string. (Of course, you may consider it a bug that commas between all the
constants aren't required, in which case you may feel free to insert commas
unless you're using \f(CW$Term::ANSIColor::AUTORESET\fR.)
.PP
For easier debuging, you may prefer to always use the commas when not
setting \f(CW$Term::ANSIColor::AUTORESET\fR so that you'll get a fatal compile error
rather than a warning.
.SH "NOTES"
.IX Header "NOTES"
The codes generated by this module are standard terminal control codes,
complying with \s-1ECMA\-48\s0 and \s-1ISO\s0 6429 (generally referred to as \*(L"\s-1ANSI\s0 color\*(R"
for the color codes). The non-color control codes (bold, dark, italic,
underline, and reverse) are part of the earlier \s-1ANSI\s0 X3.64 standard for
control sequences for video terminals and peripherals.
.PP
Note that not all displays are \s-1ISO\s0 6429\-compliant, or even X3.64\-compliant
(or are even attempting to be so). This module will not work as expected on
displays that do not honor these escape sequences, such as cmd.exe, 4nt.exe,
and command.com under either Windows \s-1NT\s0 or Windows 2000. They may just be
ignored, or they may display as an \s-1ESC\s0 character followed by some apparent
garbage.
.PP
Jean Delvare provided the following table of different common terminal
emulators and their support for the various attributes:
.PP
.Vb 8
\& clear bold dark under blink reverse conceal
\& ------------------------------------------------------------------------
\& xterm yes yes no yes bold yes yes
\& linux yes yes yes bold yes yes no
\& rxvt yes yes no yes bold/black yes no
\& dtterm yes yes yes yes reverse yes yes
\& teraterm yes reverse no yes rev/red yes no
\& aixterm kinda normal no yes no yes yes
.Ve
.PP
Where the entry is other than yes or no, that emulator interpret the given
attribute as something else instead. Note that on an aixterm, clear doesn't
reset colors; you have to explicitly set the colors back to what you want.
More entries in this table are welcome.
.PP
Note that codes 3 (italic), 6 (rapid blink), and 9 (strikethrough) are
specified in \s-1ANSI\s0 X3.64 and \s-1ECMA\-048\s0 but are not commonly supported by most
displays and emulators and therefore aren't supported by this module at the
present time. \s-1ECMA\-048\s0 also specifies a large number of other attributes,
including a sequence of attributes for font changes, Fraktur characters,
double\-underlining, framing, circling, and overlining. As none of these
attributes are widely supported or useful, they also aren't currently
supported by this module.
.SH "SEE ALSO"
.IX Header "SEE ALSO"
\&\s-1ECMA\-048\s0 is available on-line (at least at the time of this writing) at
<http://www.ecma.ch/ecma1/STAND/ECMA\-048.HTM>.
.PP
\&\s-1ISO\s0 6429 is available from \s-1ISO\s0 for a charge; the author of this module does
not own a copy of it. Since the source material for \s-1ISO\s0 6429 was \s-1ECMA\-048\s0
and the latter is available for free, there seems little reason to obtain
the \s-1ISO\s0 standard.
.PP
The current version of this module is always available from its web site at
<http://www.eyrie.org/~eagle/software/ansicolor/>. It is also part of the
Perl core distribution as of 5.6.0.
.SH "AUTHORS"
.IX Header "AUTHORS"
Original idea (using constants) by Zenin, reimplemented using subs by Russ
Allbery <rra@stanford.edu>, and then combined with the original idea by Russ
with input from Zenin. Russ Allbery now maintains this module.
.SH "COPYRIGHT AND LICENSE"
.IX Header "COPYRIGHT AND LICENSE"
Copyright 1996, 1997, 1998, 2000, 2001, 2002 Russ Allbery <rra@stanford.edu>
and Zenin <zenin@bawdycaste.org>. This program is free software; you may
redistribute it and/or modify it under the same terms as Perl itself.
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