Plan 9 from Bell Labs’s /usr/web/sources/patch/applied/games-xs-fatal-warp-blink/readme

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replaced print/exits combinations by sysfatal, to overcome
'unusable' window resulting from fatal error.

(experimental) warp the mouse to the middle of the window
for each new brick that starts dropping - to have sufficient
space left and right to move the falling brick.

(experimental) replaced the white/black blinking when
a row disappears by fading to white - looks nicer.

Axel.

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